Artist. Designer. Photographer. Writer. Creator.

Artist. Designer. Photographer. Writer. Creator.

I started my creative journey at a very young age. I’ve been drawing for as long as I can remember— and I really wanted to learn how to create anything I wanted. I enrolled in the Arts and Technology Institute, a local program that instructed kids on the basics of programming, video editing, animation, game design, and a slew of other digital art mediums. After a while, I began working there as a summer assistant instructor, where I learned from mentors while helping teach basic concepts to the kids.

The time I spent at ATI helped me define what I wanted to do in the future, I wanted to create. I wanted to learn all the different ways I can create my vision so I decided to pursue further education in these fields. With an initial focus on game design, I learned how to program and create 3D visuals before deciding to narrow my focus on 2D art and animation.

Because of my wide foundational knowledge, I am well equipped to take on multiple roles within a production pipeline. I’ve excelled at sales and marketing positions due to my experience working with people and communicating complicated topics to people with little baseline information. Now, I’ve combined these skills to work on becoming a skilled UI/UX designer, bridging the gap between the consumer and the product with simple, intuitive visual interfaces.